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Videos:
  1. 20 Critical Thinking and Problem-Solving Activities, and Fundamentals
  2. Integrating Fun, Fitness, and Fundamentals
  3. 18 Indoor Experiential Education Challenges
  4. Everybody Plays: Maximum Participation and Success in PE
Publishing Company: Championship Productions (2002)

Reviewer: Scott Melville, Eastern Washington University,
Price: $29.95 each

All these videos are new and of good production quality. The teachers are shown introducing activities to a class of around twenty students (helpful subscripts and diagrams are superimposed). Following the explanations a few minutes are devoted to showing the students participating and the teacher moving about providing reinforcement and summary. The results are a clear picture of how the game is played and how a teacher might effectively teach it. In addition to the following four reviews, Championship Productions has many more up-to-date physical education and sports videos. You might find it worth your while to check-out their website.

20 Critical Thinking and Problem-Solving Activities
Melanie Champion (2001 NASPE National Middle School Physical Educator of the Year)
(61 minutes)

My favorite of these activities were the tarp games. Plastic tarps of about 3' by 5' were used in many different ways by small groups of students. They stood on the tarps and twisted them into different specified shapes with their feet. They passed balls up and down between themselves in a variety of ways. They used two tarps in a Titanic problem solving game (moving from one part of the gym to another). And more.

 

Integrating Fun, Fitness
Melanie Champion (2001 NASPE National Middle School Physical Educator of the Year)
(44 minutes)

The kinds of games on this video widely varied. I particularly liked the looks of a game called Scramble Scrabble. Basically it was a relay race in which the team members took turns running to get letters. Their teams could accumulate six letters in order to spell out a word. Letters could be selected and taken back for exchange. Just like in the real Scrabble game some letters were worth more points than others. A variation was played in which sentences needed to be made.

 

Everybody Plays: Maximum Participation and Success in PE
Lori Smith (2001 Iowa Elementary PE Teacher of the Year)
(54 minutes)

Most useful to me in this video were the many games using scooter boards. There is a driver's education course, an obstacle course with bowling pins, and trustmobiles (riders with eyes closed being maneuvered about by their drivers. Also, scooter boards were integrated into some of the many good parachute activities.

 

18 Indoor Experiential Education Challenges
Steve Holzer (Senior High School Teacher)
(60 minutes)

A few of my favorites here were Moon Ball, The Clock, and Hula Hoop Body Pass. In Moon Ball small groups of students attempted to keep a beach ball off the ground with a rule being that someone cannot re-hit the ball until two other students have done so. Students really learned the importance of communication. The Clock was a slight variation of the old game of Around the Clock. Here the students started from a sitting position and performances were timed with a stop watch. The Hula Hoop Body Pass was a game in which the Hoop was suspended about three feet off of the ground and the student had to get everyone through it without it touching them.

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