With students
back, and classes in full swing, it is easy to forget yourself in
the day-to-day business of planning, instructing, and assessing
children. But don't forget to share the magic of what you are doing
in the classroom with those who don't attend!
As Physical Educators, we are the only people in the school who
have the means and the expertise to teach students in all three
domains of learning: psychomotor, cognitive, and affective. It takes
a great deal of energy to develop learning activities that integrate
those areas, and although children will present their learning to
parents, as teachers and community members, we must take time to
educate others as well.
Here are a few ideas for program promotion:
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Take pictures of what
happens in class, and post them in a public area. |
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Create an
interactive bulletin board that teaches about motor skills and/or
the concepts you are currently teaching. |
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Develop a
PowerPoint presentation of your class, and loop it to run continuously
at the next Parent-Teacher conferences. |
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Set up an
integrated target toss game at Parent-Teacher conferences, and
invite parents (and kids) to play. |
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Write an editorial
for the school newspaper on some of the current happenings in
your classroom. |
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Upload pictures
of your class and/or special event to the school website, or
better yet, create a PE program area on the school website and
keep it current. (Have a tech-smart student help). |
Cindy Kuhrasch
Interdisciplinary Section Editor |
ADDING AFFECTIVE CONTENT TO YOUR CLASSES
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Physical
Educators are extraordinary in many ways, not the least of which
is that we can teach to all three educational domains in one lesson!
While this page is dedicated to the integration of cognitive content
into movement activities, it is also important that we recognize
the many ways we strengthen student's affective skills as well.
Here are just a few learning activities that incorporate social
skill development.
CIRCLE
TOSS
Students form a circle
and create a "looks like and sounds like" chart for good
throwing and catching. Have students stand and take turns tossing
to players around the circle one at a time. Before each throw, players
should say the name of the player, and look to see that they are
watching.
After a player has caught and thrown a
ball, they should sit down so that everyone gets a turn. (The teacher
should be the first and last person in the sequence.) Have players
remember who they threw to. Repeat the sequence, but add items.
In addition to going over your class rules, you want to set a routine
for the year. The following lessons are great for presenting your
class rules, or setting other classroom management routines.
COOPERATIVE BALL TOUCH CHALLENGE
Give the class one ball, and tell them
that they are to figure out a way for all players to touch the ball
one at a time, using as little time as possible. Allow for brainstorming,
and facilitate the discussions if necessary.
HELLO
Discuss good manners, and how important
they are for all people. Discuss things that they can say if they
were to meet someone for the first time. Have players spread out
all over the playing area. On "Go!" players try to "meet"
as many people as they can. Players may be eliminated by the teacher
if they are impolite. Have players try to greet every player in
their class. This activity is great as an icebreaker, especially
at the beginning of the year.
NAME
GAME
Each student writes his/her name on
an index card. Students then exchange cards 3-4 times so that they
don't know who has their card. Students place the cards all around
the playing area and return to a starting point. On the teacher's
signal, the students run out and turn over cards to try to find
their own. After all students have found their cards, play again,
but have students call out the name on each card that they find.
Players are encouraged to listen as they look for their cards.
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FRISBEE
SPELLING
Grade levels: 2nd - 7th
Activity:
Take about 40 index cards (could also use Frisbees) and on one side
write a number from 1 to 10 and then 20, 30, 40, and 50. Scatter
the cards (Frisbees) all over the gymnasium floor, number side down.
Place the children in squad order, about 6 different squads, and
place a hula hoop in front of each squad. When they are ready, write
a number or a math problem (grade appropriate) on the black board
or a poster board. For example, the number "45" or "40
+5." On command, the first student from each squad runs out,
brings a card (Frisbee) back, and places it in the hula hoop on
the floor and tags the next student's hand. The 2nd student in line
repeats the procedure.
Objective:
The object is to get the numbers in the hoop to add up to the correct
solution. If the cards (Frisbees) brought back exceed the correct
answer, the next person in line can take one back with him/her and
exchange for a new one.
Alternative Activity:
This is can also done with spelling words (appropriate word lists
can be obtained from classroom teachers). With this activity, if
the card (Frisbee) that is turned over is not needed for the word,
it is not brought back but rather turned back over and left on the
floor. The student runs back to his/her squad (empty-handed) and
tags the next person to go. It would be good to write down 6 different
words... one for each squad to spell (all the same length in letters).
Thanks to Dr Woolard!
GET RID OF IT!
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Create
two equal teams. |
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Give each
team paper, and have them use the paper to make a set of word
cards. Write one word on each piece of paper. Some words for
this game might be field, pie, by, night, cry, copy, nice, piece,
tree, bee, reply, decide, recite, wide, heater, cider, sea,
see, space, crazy, place, happen, sudden, happy, hope, rode,
funny, silly, over, candy, baby, babies, lady, bitter, climb,
find, wind, center, circus, ape, ate, make, cake, fight, flying,
tiger, bacon, ice, cane, baseball, playground, witness, stripes,
camp, need, circle, square, enter, desire, scout. |
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Use blue
note cards to make a set of questions. The sample questions
below will help get you started. |
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Which word
contains a long i sound? |
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Which word
contains a long e sound? |
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In which
word does the letter c sound like s? |
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Which word
contains two syllables? |
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In which
word does the letter c sound like k? |
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Which word
contains a silent e? |
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Place the question cards in a large
bag. |
Playing the Game
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Distribute
an equal number of word papers to each team. Three works well
for the first game. |
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Have students
spread the cards out on their desks so that they can read them
easily. |
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Choose
one student to shake the bag of question cards, draw a card,
and read the question. |
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Students
who have a word paper that fits the description balls up the
paper and throws it at a "garbage basket," a basket
in the middle of the playing area. |
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The first
team to get rid of all cards is the winner. |
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PE is just as important as
any other class in our school system. If you do not learn
to be physically fit and eat right, the day will come
where you die sooner than later. When that time comes
you will not need proper english, because you will not
be able to speak anyway. So I feel that PE is just as
valuable as any other subject. Please share. |
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INTEGRATING SCIENCE AND PHYSICAL EDUCATION |
When incorporating
science concepts into your Physical Education lessons, there are
many topics to consider. Many science concepts are inherent in
PE activities as well. Here is a great site that uses computer
animations to teach the basics of force...something that we deal
with every day in the gymnasium! - Forces
and Motion.
Concepts such as force, motion, energy, magnets, and anatomy
can easily be integrated into your Physical Education lessons.
In this section, you will find several lesson ideas that integrate
science and physical education.
BE A
BALLOON
Have kids begin by lying on the ground,
pretending to be flat new balloons. You will pretend to blow up
the balloons. Let your children slowly "unfold" and
"inflate," rising to their feet as you blow. Say, "Now
we need to tie a knot so the air doesn't escape." Children
now pretend to tie a knot. Ask your "balloons" to pretend
to go outside and play. A little breeze lifts you up into the
sky and carries you here and there.
BOWLING
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Make
pins: Label each milk carton with a number and corresponding
dots from 1 to 10. |
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Set up:
Have your children set up the cartons in sequence to form
a triangle. |
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Bowl:
Your children can "spill the milk" by knocking down
the cartons with a roll of the ball. Help your children add
up the numbers (and/or dots) on the cartons they knock over.
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Role-play:
As you play, encourage kids to role-play what to do when
the milk spills:
I spilled
the milk! I'm sorry.
That's OK. Let's clean it up
together. |
Talk about it. We all accidentally spill
things sometimes. Remind your children that when they spill something,
they don't have to feel bad. They can simply apologize, and help
clean up.
With a Group
Make teams and have a bowling tournament.
TEAM
CHALLENGES
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Elbow
to Elbow: Have your children work with a partner (this could
be you!). Call out one of three phrases: elbow-to-elbow, knee-to-knee,
or heel-to-heel. Partners must touch these body parts together.
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Crossover:
Place the cardboard pieces end-to-end on the floor. Have one
person stand at each end. Both players must cross to the other
end without stepping off the "bridge." (Provide
ground rules so children know they have to work around each
other.) |
With a Group - Each of these activities
is fun with a group, so invite some friends over! For "Elbow
to Elbow" divide the group into pairs. For "Crossover"
have the children line up on each side of the cardboard pieces
and take turns crossing in pairs.
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When
incorporating the creative movement in your physical education
lessons, let your imagination go! Below, I have listed a variety
of activities that you can use to easily incorporate the Visual
and Performing Arts into your Physical Education lessons.
Get in the Groove!
- Invite your child to copy a simple movement and sound pattern
like this one:
tap thighs, clap
hands, clap hands
tap thighs, clap hands, clap hands
Let the children create movement patterns
for you to copy, too.
The Many Shapes My Body Can
Make
Enjoy with your child
exploring body parts that are made up of corners and curves. Shapes,
such as circles, triangles, square, ovals, and rectangles are
also made of corners and curves.
What to do:
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Ask
your child to show you corners and curves on different shapes.
Find corners and curves in the room and invite your child
to trace them with a finger. |
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Challenge
your child to show you the parts of his body that have corners
(elbow, knuckle, joint). Ask him to show you the parts that
have curves (head, chin, ear). |
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Discover which parts of his body
he can make look like a circle, a triangle, and a square.
Identify the corners and curves. |
Let's Talk: Ideas to Explore Together
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Which
parts of your body make corners? Name the shapes that have
corners. |
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Which
parts of your body make curves? Name the shapes that have
curves. |
Jump Rope Math
(Thanks to Education World)
At the beginning
of class hand each student a small plastic sandwich bag containing
10 index cards with numbers or math facts on them. Note: Write
grade appropriate math problems on the cards. The real beauty
of this game is that it can be used across the grades to reinforce
a wide range of math skills. Think of any math skill you teach,
and chances are you will be able to use this game to reinforce
that skill. For example:
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If
you teach first grade, the cards might have simple addition
facts on them: 4+0, 2 + 5, 7 + 3, 3+ 3… |
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If you
teach third grade you might provide cards offering practice
in multiplication facts or reinforcement of subtraction with
borrowing (regrouping). |
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If you
teach fifth grade, you might provide a set of cards that include
five decimals and five fractions. |
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If you teach seventh grade you might
provide a broad range of numbers (for example, -2, 3.14444,
82, 16743, -1/2, -3 5/8…). Students employ their knowledge
of place value as they sequence the numbers.
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Arrange students into
groups of 2 to 4. Provide each group with a supply of clothespins
and one long skipping rope. Tell students that when you give the
signal to start the game, they are to open the packet of cards
and use the clothespins to attach the cards to the jump rope in
the correct order. Students have to figure out the value of each
number/fact card in relation to the others.
After team members have correctly
placed all their numbers/fact cards on the rope in the correct
order, each team member takes one giant step toward the finish
line. One team member goes first; putting down a clothespin where
he or she lands; then the other two members take turns making
a giant step toward the finish line. Mark with a clothespin the
place where the students ended up. Then get another set of cards
and continue the game. The first team to reach the finish line
wins. |

INTEGRATING LANGUAGE ARTS & PE |
Spell
and Shoot
Call up the first
student from each team. Provide the two students with clipboards
with paper and a pencil/marker. Say a word from the determined
list and have the child use the clipboard to write it on the paper.
When the students have written the words, they can share them
with classmates by showing their written response.
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If the student spells the word correctly, he/she will make
a tally mark representing a point on his/her team's side of
the scoreboard. |
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If the
student spells the word incorrectly, he/she earns no point.
Show that student the correctly spelled world before he/she
sits down. |
Students who spell a word correctly get an opportunity to score
a bonus point for their team: They stand at the shooting line
drawn or taped on the floor and shoot the basketball two times
at the hoop. They score an additional point/tally mark for each
basket they make.
Repeat this activity until all team members have had a chance to
spell a word. Have one student from each team count and record the
final number of tally marks so you can determine the winning team.
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INTEGRATING MATH INTO PHYSICAL EDUCATION |
When putting academics into your physical
education lessons, be sure to maintain the integrity of the movement
skill that you are teaching. It is easy to lose the movement skill
practice when adding other content. Truly great integrated activities
combine movement and cognitive skills, and maybe affective skills,
together in a meaningful activity. Below are a few examples.
Speed Math: The object
of this game is to help children improve on math skills while working
on tossing and catching skills. This game requires blown up balloons
or juggling scarves. Participants toss balloon or scarf in the air.
Volunteers asks individuals a speed math questions, depending on
age that players must answer, before catching the object. (i.e.
addition for 1st-2nd, subtraction, addition, and multiplication
for 3rd-5th).
Dice Math: Roll number cubes, or use pairs of
numbers. Jump or bounce ball that many times high/low, in place/moving,
fast/slow. Read "My
Little Sister Ate One Hare" or other counting book.
Animal Math: All practice animal imitation walks.
Place cones with animal pictures around perimeter of open space.
Assign 3-5 students to each cone. Make up animal stories for children
to act out. Example: 5 fish were swimming in the pond. 3 frogs jumped
in too. (How many animals all together?) Each frog ate a fish and
hopped out to a log in the sun. How many fish are left in the pond?)
Cooperative Math Hoops: Sets in hoops with groups.
After all players explore manipulating hoops, place hoops on ground
and travel around until stop signal. Listen to number of players
that must get in each hoop. Teacher specifies how many players will
get out & stand next to hoop. How many in? How many out? (also
body parts) Example: 4 players in each hoop. Put 3 feet outside.
How many feet in, out, all together?
Math Movers: Arrange 10 numbers on cones around
perimeter. Do locomotor movements, or kick paper balls to the numbers.
Using 10 number cards, a student draws a card, then teacher adds,
"go to the number that is 3 more than___, etc.
Math Bowling: Roll or throw balls at targets.
6-7 stacked juice cans/group allow for creative targets. How many
standing? How many knocked down? How many all together? Draw the
results, write the number sentence, or tally results after taking
a turn.
Geometry March: March
a study in directions to the music "When
Johnny Comes Marching Home" forward 8 counts, backward
8 counts, right 8 counts, left 8 counts, diagonal right forward
4 counts, diagonal left forward 4 counts, backward 4 counts, in
place 4 counts. |
INTEGRATING SOCIAL STUDIES & PHYS ED |
When
incorporating Social Studies into your physical education lessons,
focus on the following areas: geography, history, famous Americans,
Government, Economics, The World, States and Regions, and Maps and
Globes. Use concepts such as customs and cultures from around the
world, Olympics history, modes of transportation, and map reading.
Below, I have listed a variety of activities that you can use to easily
incorporate Social Studies concepts into your Physical Education lessons.
North, South, East, West
The teacher discusses
the purpose of a compass, and how to determine the direction of
North. Someone from the group is asked to select an object that
lies directly north, or you can place a cone North of the class.
Then the group decides where South would be and a cone is placed
there, and the same is done with East and West.
Everyone assembles in
the center of the playing area. The leader calls out 'North,' 'South,'
'East,' or 'West,' and everyone runs around the object that lies
in that direction. The variations can include different locomotor
skills while moving around the cones.
Include the directions of NE, NW, SE, SW.
Pose questions instead of calling out points of a compass. What
direction does the sun rise? What direction does the sun set? What
direction is the ocean? What direction is a state? A river? A local
landmark?
Volunteerism
Discuss the value of
volunteerism to a community. Choose a game or activity in which
you need a scorekeeper for each team. Create two equal teams, and
ask each to send a volunteer forward to be a scorekeeper. Give each
student the chance to volunteer if s/he chooses. After the activity,
discuss how it felt to volunteer for a team as well as the value
of his/her actions for the team as a whole. Discuss volunteers that
they know in their community.
Civil War
Have players select
partners, and give each player 3-5 bowling pins or cones. Have players
sit about 10 feet apart from each other, and set the pins up in
front of them in any way they like. The pins represent forts or
strongholds that they have in the Civil War. Have one player represent
the Confederates, and the other the Rebels in each pair. Give each
set of players a ball, and let them take turns rolling the ball
at the pins of the other player. The first player to knock down
all of their opponent's pins wins. Reset the pins and try again.
Collect a State
Have players find
a place along the outside of the parachute. Give each player a number
between 1-4. Place index cards with the names of each of the states
on them on the floor under the chute. On "three!" the
players lift the chute above their heads while the teacher calls
out a number 1-4. The players with that number try to run under,
collect as many state cards as they can for their team, and run
out before being touched by the chute. If they are touched, they
must return all of the cards that they collected. After all of the
cards have been collected, count them to see which team has the
most.
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LEARNING ACTIVITIES
from PE CENTRAL |
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Fire Safety Skills Tag - The purpose is to have the students practice
their fire safety skills of stop, drop and roll, as well as
moving low (crawling) through a low organized tag game. |
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What
Time is it Mr. Clock? - Students will practice telling time
through movement, teamwork, and cooperation - as they demonstrate
how a clock represents time. |
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Hands and Feet of Many Colors - This activity serves several purposes:
1) Color and shape discrimination which assists with language
arts/reading development. 2) Memory practice. 3) Practice with
and skill building in sharing and group cooperation. |
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Sea
of Friends - National Health Education Standards Students
will demonstrate the ability to use interpersonal communication
skills to enhance health. |
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Scootin', Sounds & Sorting - The purpose of this activiy is to teach children
to work together while they use various locomotor skills to
practice beginning sounds of words and the letters of the alphabet. |
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Block
Breakers - To practice addition, subtraction, and throwing
skills. |
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Body
Shapes - Have your child use his or her body to create
the shapes of letters and numbers, or of geometric forms such as
triangles, circles or squares. These shapes can be created in a
standing position, or with the child lying on the floor. For fun,
see if the two of you can create shapes together.
Body Writing - Ask
your child to write letters and numbers, or draw shapes and pictures,
in the air. This can be done with the hands, feet, elbows, the head,
or any other body part that your child chooses. For added enjoyment,
allow the child to hold a crepe paper streamer in one hand while
writing and drawing. This activity is great for developing hand-eye
coordination.
Copy Cat - Have your
child face you and copy your simple movements such as stretching
high, circling your head, or swaying from side to side. Then let
your child take a turn to being the leader. It's nice to do this
activity to slow, relaxing music. Playing Copy Cat will help your
child to develop visual-spatial awareness.
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