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November 2005 Vol.7 No.9
SUBMIT IDEA OR EXPERIENCE  
CONFERENCE/WORKSHOP CALENDAR
 Editorial

Two ways I have promoted my PE Program are: 1) I held a multicultural games and dances field week at my school a few years ago. Every year I have a field week with a different theme each time, and 2) a few years ago, a 3rd/4th grade PE, Spanish and Music night, which showcased skills from all 3 of these subjects.

With the first one, parents were invited to watch the games, and all the students learned a dance from a different country, which their team represented, and they performed the dance for the rest of their classmates, as well as the parents.

With the 3rd/4th grade night, the students performed their skills for their parents, and then we ended the evening with all the students and their parents doing the scatter square dance together. The first section is of some of the games and dances my students did. The second section is the PE activities my students did on the 3rd/4th grade night.

Moreen Ferdie
Interdisciplinary Section Editor

Toledo  PE Supply
 "Thinking On Your Feet"

by Jean Blaydes

This section within the Interdisciplinary page is updated each month with a new idea from Jean Blayde's book "Thinking on Your Feet."

This month's activity is called the Slap Count, and focuses on using math and spelling skills. The purpose of this activity is to teach children that the brain cannot do two things at once. It helps them learn that they can’t talk and listen at the same time by utilizing numbers and letters.

Find out more information about Jean Blaydes and Action Based Learning.
Nutripoints
 Games & Dances Field Week

These games are taken from the book "Children's Games From Around the World" by Glenn Kirchner, WCB/McGraw Hill, 1991.

SNOW WHITE
Country: Australia
Equipment: 8 hoops and 4 cones
How to play: Students are divided into 7 teams. Each team chooses a name of one of the seven dwarfs. One student is selected to be the "witch" (tagger), another student becomes "Snow White" and stands in the single hoop. All teams line up behind a line with the witch standing anywhere within the playing area. The witch calls a name such as "Happies", and that team tries to run to the opposite side without getting tagged by the witch. The only safe area is between cone line that they are running to. If tagged they are sent to the Dungeon (other hoops) where they wait to be freed by Snow White who can at any time, sneak across and touch them to set them free. If Snow White is tagged by the witch, then Snow White is replaced and a new witch is picked and game is started again.

BOKSTARBOLL
Country: Sweden
Equipment: 2 hoops, 1 cone, a ball or beanbag per group of 4 or 5
How to play: One child holds a hoop in front of himself and directly over another hoop on the ground. The other players line up behind the cone. The person holding the hoop thinks of an animal, and does not tell others what it is, may give clues depending on age. First person in line tries to throw the beanbag so it goes through top hoop and lands in bottom hoop. If successful they guess a letter, if correct they get another turn to throw beanbag in hoop. They continue until they miss a letter or miss the hoops. Then next person's turn and so on, until animal is spelled out. When that happens person who spelled it out now holds the hoop and thinks of an animal.

DOUBLES
Country: China
Equipment: 1 medium to long rope per 2 people
How to play: Two students stand side by side with the one jumprope held in their outside hands. Both are jumping at the same time, inside of the rope. Also can be done with one inside and one outside.

These games are taken from: "The Multicultural Game Book," by Louise Orlando, Scholastic Inc., 1993.

1,2,3 DRAGON
Country: China
Equipment: none
How to Play: Students form a line, and put their hands on the shoulders in front of them. First player in line is head, and the last person is the tail. To start game the tail shouts out "1,2,3 dragon." The head leads the line around trying to catch its tail. The body may not break apart. If body breaks, round is over, and head goes to end of line, and becomes tail. Restart game.

PALM BALL
Country: Italy
Equipment: tennis or bouncy rubber ball, chalk
How to Play: Mark off a large rectangular boundary. Draw a line across the middle. Each player stands in one half of the box. One player serves the ball by bouncing it and hitting it with their palm. The ball is allowed to bounce once before the other team hits it back over. Points are scored every time a ball is sent out of bounds or missed by a player. First one to 21 points wins.

PELELE
Country: Spain
Equipment: stuffed doll, blanket
How to Play: Everyone holds a part of the blanket, put doll in center of blanket. Toss him up, each time he lands on blanket toss him back up. Say chants and poems as he flies through the air.

Pelele, Pelele Pelele, Pelele
Tu madre te quiere Your mother loves you,
Todos te queremos. We al love you!
Arriba con el! Up with him!

continued top of next column...

Does anyone have examples of ways they have connected with classroom teachers to share information about the importance of maintaining a healthy heart? Please post in the forum.
 Games and Dances Field Week (continued)

JAN-KEM-PO
Country: Japan
Equipment: none
How to play: Like rock (Jan), paper (Kem), and scissors (Po).

These games and dances are taken from the book "International Playtime, Classroom Games and Dances From Around the World" by Wayne E. Nelson and Henry "Buzz" Glass, Fearon Teacher Aids 1992.

ANIMAL KEEPERS
Country: Kenya
Equipment: pictures or words of wild animals
How to play: A picture or word is placed on the back of each student. Each student is the keeper of that animal and is to see that the animal arrives safely. Circulate around other students, other students may give hints of your animal. You may only give 1 hint to each student. As soon as you have guessed your animal, place on the front of your shirt.

CLAPSTICK BLIND MAN'S BLUFF
Country: Taiwan
Equipment: 2 sticks (plastic tubes) per player, blindfold, handkerchief
How to play: Each student, not including the Blind Man, has 2 sticks when clapped together make noise. The rest of the students stand in a large circle. Blind man is blindfolded and given a handkerchief, with which to tag others. Two at a time they run across circle, while clapping their sticks and exchange places. If tagged they become the Blind man.

STATIONS
Country: Sri Lanka
Equipment: marker, masking tape
How to play: Single circle with leader in center. Each student has the name of a railway station, city or other geographical entity in Sri Lanka (e.g. cities: Kandy, Galle, Badulla, Yala, Maho, etc). Stations are marked on the masking tape, which are put on the ground in front of each student in the circle. The leader in the center is "Fort Station" (central station in Colombo, capital of Sri Lanka). Leader calls two stations, the two students at these stations try to change places before the leader gets to one of the vacant stations. Student unable to get to other station becomes the leader. If "trains run express" is called all change places. Can call up to 3 stations at a time.

CAT AND RAT
Country: Brazil
Equipment: none
How to play: One player is the cat, and one player is the rat. Rest are in a circle holding hands with cat outside and rat inside. Cat taps a player in the circle. Player says "What do you want?" Cat says "I want to see the rat." Player says "You cannot see him/her now." Cat says "When can I see him/her?" Player says "At ten o'clock." (player can say any time they want).

As soon as the player says a time the circle players begin moving CCW in rhythm as they count off the hours. "One o'clock, tick-tock, two o'clock, tick-tock, and so on until they reach the designated time. At this time, the circle stops, cat steps up to same player he/she talked to before. Player "What do you want?" Cat "I want to see the rat." Player, "What time is it?" Cat,: "Ten o'clock." Player, "Alright, come in". Cat then ducks into circle, at this time the rat goes out. And the cat chases the rat. Circle players help the rat, and hinder the cat. If caught the rat joins the circle, new cat, old cat becomes the rat. If not caught, same cat, new rat.

NORTH WINDS AND THE SOUTH WIND
Country: Sweden
Equipment: 2 blue ribbons and 1 yellow ribbon
How to play: 2 students are the North Winds, and wears the blue ribbons. 1 student is the South Wind and wears the yellow ribbon. North Winds run around and try to tag as many people as possible. Whoever is tagged, becomes stiff and motionless. South Wind goes around and tries to free the tagged players, by tagging them and saying "free." They are now back into the game. Change who is North Wind and South Wind after a certain amount of time.

OTHER DANCES
Italian Tarantella (Music from: Folk Dance Fun)
Pretend tambourine or paper plates with ribbons strung around edge in right hand. Clap hands or tambourine when "Tarantella, Tarantella." Place right heel forward on "with a heel," and then touch right toe behind you, "and then a toe." Gallop in a circle on "Round and round we all will go" and repeat the heel/toe combination. Tap knee twice with tambourine when you hear "Tap your knee, tap your knee." Shake tambourine high overhead when song says "shake your tambourine." Skip around in a circle on "Tarantella,etc. Continue skipping through the instrumental part of song and repeat dance sequence.

Speed Stacks

American Virgina Reel (Music from: Folk Dance Fun)
Form two lines, facing each other. Each person should have a partner facing them across the way. Everyone claps on "A dancing reel." Each person takes 3 steps forward toward partner and clap. Take 3 steps back and clap again. Repeat action. Walk toward your partner, circle arm in arm and return to your place. Lead couple joins hands and slides down middle of lines and back. Each of the leaders then leads their lines around in a circleaway from other line. When back in original position, leaders slide down to end of line. And next two are leaders for next round, repeat the dance.

Hornpipe (Music from: Around the World in Dance)
Group is sitting in a circle, all facing center. Slap thighs 3 times, clap hands 3 times. Look upward at sails, reach up and down alternately with LH and RH 4 times, as if hauling sails. Repeat all once more. Place hands on floor at sides, LH beside L knee and RH beside R knee. Push off with LH, swaying body sidward to the R. Reverse. Continue swaying alternately for 7 measures. Fold arms across chest and say "Yo ho ho!" Repeat entire dance.

OTHER RESOURCES
Multicultural Games by Lorraine Barbarash, Human Kinetics, 1997
Games from Long Ago and Far Away by Thomas J. Carr, Illustrations by Deborah C. Wright, Parker Publishing Company, 2001

 PE, Spanish, and Music Night

3rd/4th GRADE PE, SPANISH AND MUSIC NIGHT

The PE skills that were performed were juggling, jump ropes, lummi sticks and juggling. Each group of about 7-9 students came up with their own routines for these areas. Each group rotated around to the different areas for PE, Spanish, and Music, and showcased their talents to their parents, who also rotated around with them.

All students and parents came together at the end for one huge scatter square dance. We used the music “The Barnyard Dance” by Sandra Boynton. Some other suggestions for music would be “Just Hooked on Country” by Atlanta Pops or “Big Circle Mountain Dance Music.” I found this dance on NASPE-talk in June of 2000.

DIRECTIONS: change partners often, pick different people, pick someone close, listen to the calls, and lost and found (designated area to get a partner, if you don’t have one).

STEPS:

Hit the lonesome trail: walk by yourself any place around the area.
Turn one alone: turn a circle alone.
Honor your partner: face a partner and “honor” them
Promenade: join hands with another person and walk around the area.
Do-si-do: face a partner and pass right shoulder to right shoulder, passing back to back and return to original position.
Do-paso: face a partner and grasp left forearms, and turn partner once around.
See saw: face a partner and pass left shoulder to left shoulder (opposite of do-si-do).
Circle up two: join hands with a partner and walk in a circle together.
Horse and jockey: partners one behind the other, with the back person putting hands on front person’s shoulder.
Alemande left: give a partner your left hand and turn once around.
Circle up all: all individuals form one big circle and move to the left
Grand right and left: call out “circle up all." Give right hand to your partner and progress around the circle alternating left and right hands until you return to your partner.
The wave: call out “circle up all." One person starts by bending over from the waist then coming back up. Each person follows in ripple effect.
London bridge: Two people form an arch with their hands held high in the air; all others find a partner and couples go through and go to “hit the lonesome trail.”
Tunnel: Two people form an arch with their hands held high in the air; all others find a partner and couples go through; they each form an arch so all must go through and form an arch. Once out, everyone “hits the lonesome trail.”
Star (can be called for either right or left hand): four people put correct hand up in center of circle and walk around the circle in line of direction.
The cross (right or left): four people put correct hand in center of circle (about waist high) and walk around the circle in line of direction.
Sporttime
 Learning About Disease and Vaccinations

Why Was I Vaccinated? - PBS Teacher Source
Grade Level: 6-8, 9-12
Subjects: Science, Health, Social Studies, Language Arts

In the United States all children must be immunized before entering school. Most Americans have been vaccinated against the following communicable diseases: Hepatitis B, Diphtheria, Tetanus, Pertussis, Haemophilus influenzae, Polio, Measles, Mumps, and Rubella. Chicken Pox vaccinations have also begun in the U.S.

Have students investigate how a nation wide immunization program against communicable diseases has eradicated some diseases in the United States. Then have students plan a trip around the world with stops in countries on each continent. Using the World Health Organization website have students research what types of immunizations are needed to enter each country, and what prevalent communicable diseases exist in others countries that are almost nonexistent in the US.

Students can write a persuasive narrative defending the need for worldwide immunization, and methods to eradicate global communicable diseases. Students can also investigate how vaccines work. How does a shot in the arm, or a liquid, prevent people from getting ill? Students could also make predictions as to what would happen if we stopped vaccinations. Create a timeline from 1900-2002 showing changes in communicable disease outbreaks and onset of immunizations in the US.

Online Resources:
Online News Hour: Preventing Smallpox
Polio Basics
World Health Organization: International Travel & Health
American Academy of Pediatrics: Immunizations
CDC: National Immunization Program
Children's Vaccine Program
Children's Hospital of Philadelphia: Vaccine Education
National Network for Immunization Information
Digiwalker
 Contribute Your Ideas
If you have ideas, comments, letters to share, or questions about particular topics, please email one of the following Health & Fitness Section Editors:
TWU
PE Central
Phi Epsilon Kappa
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